Video Game Use and Academic Performance among Primary School Children in Enugu North LGA: Exploring Game Duration, Preferences, Parental Perceptions, and Mediation Strategies

Authors

  • Okpanachi, N.O Department of Home Science and Management, University of Nigeria, Nsukka
  • Okoli, D.N Department of Home Science and Management, University of Nigeria, Nsukka
  • Umennuihe, A.E. A P Leventis Ornithological Research Institute, University of Jos, Biological Conservatory, Laminga Village, Jos East, Plateau State

DOI:

https://doi.org/10.66043/jfsr.v4i2.143

Keywords:

video games, academic performance, parental perception, game duration, educational games

Abstract

Video game use among children has become a prominent aspect of contemporary childhood, raising questions about its influence on academic performance. This study examined the relationship between video game use and children's academic performance in Enugu North LGA, Enugu State. It also assessed video game preferences, parental perception of video games, and mediation strategies. A descriptive cross-sectional survey design was used. Data were collected using a structured questionnaire from 380 randomly selected primary school children aged
seven and above. Data were analysed using SPSS version 23.0. Descriptive statistics and chi-square tests were applied at a 0.05 significance level, and a decision benchmark of 2.5 was used to interpret mean scores. Findings show that children mostly played puzzle and adventure games, and over 50% played video games for over 5 hours daily. Despite this, 53.2% of children showed high academic performance. Parental perception was generally sceptical, though some acknowledged the
educational potential of video games. Strategies adopted by parents included setting time limits, imposing rules, and providing study-focused environments. The results revealed no significant relationship between game duration and academic performance (p > 0.05). However, findings suggest that when properly guided and used in moderation, video games can positively impact learning. It was therefore recommended that balancing screen time with academics, promoting educational
games, and encouraging parental engagement will help to harness the potential of video games in improving children's cognitive and academic abilities.

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Published

2026-01-13

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Section

Articles